It’s about 10 o’clock at night, a tiresome collection of buffoons has just lef… *ahem* the cast has just left my house, the place is a mess, and England are in the process of being knocked out of Euro 2012 on penalties. Time to go to work.
Editing a radio play seems a bit like a jigsaw puzzle. I am faced with a huge collection of dialogue tracks, sound effects and ambient noises; somehow I have to combine them into a coherent whole. This bit of dialogue goes here, this sound effect goes there, this sound effect… doesn’t exist. Ah.